First Launch
Last updated
The first launch can take longer than later launches.
The application may need to initialize runtime components and build GPU-related cache files.
Confirm that the application folder is fully extracted.
Confirm that the assets folder is present.
Confirm that model files are present.
Confirm that the NVIDIA GPU is active.
Confirm that the NVIDIA driver is installed.
Allow firewall access if prompted.
Wait for first-time initialization to finish.
Windows SmartScreen may warn on internal or unsigned builds.
Only run the application if the package comes from a trusted source.
Last updated