Settings: Character

Unreal Engine and Unity package import settings in the Character window

Display Configuration

Settings: Character > Display Configuration
  • Resolution Width / Height, Resize Percent

    This is the resolution option applied when running the Character Package built in Unreal Engine or Unity. The Resize Percent is applied during execution.

  • Default Character Number

    The default selected index in the character setting slide when the YanusLIVE starts.

  • Deactivate Actor on Startup

    Automatically stops the Actor if it is running when a new Character is launched or when switching to a different mode.

Deactivate Actor on Startup option is recommended to enable this option on low-spec PCs to prevent potential issues during mode switching. When stopping the Actor, the previous frame that was running may remain visible on the screen.

Character 1~5 Slots

Settings: Character > Slots (1~5)
  • Mode Name : The name displayed in character mode.

  • Execution File Path : Specify the path and file for execution.

  • Execution Type : Select the engine used to create the executable file, either Unreal Engine or Unity.

Pixel Streaming Mode

This feature captures the screen of an Unreal Engine project remotely. It allows including the character without building the execution package.

Settings: Character > Pixel Streaming Mode
  • IP Address: The IP address of the PC running Pixel Streaming.

  • Port Number: The default port is 80.

This method may introduce more latency compared to the above approach.We also recommend using a Player Layout that displays YanusLIVE as a small overlay within the Unreal Engine project environment.

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