YanusReTARGET
Patch [1.6.2] - 19.11.2024
Updated the installer for improved performance and compatibility.
Enhanced the Batch Keyframe section with additional functionality and optimizations.
Fixed the issue causing the program to fail to launch in Maya 2024 and Maya 2025.
Patch [1.6.1] - 11.11.2024
Fixed blendShape tracking bug
Added audio extraction feature
Patch [1.6.0] 08.11.2024
Interface
The entire UI color scheme has been updated.
Redesigned widget forms and object structures in the menu.
New Features
Added support for **Batch Execution** (automated ReTARGET execution using pre-configured CSV data).
Supports output formats: `FBX | Mb | Mesh`.
Introduced **Scale/Offset functionality
The parameter adjustment method is now optimized for users familiar with Maya. To adjust the settings, simply modify the blendshape attributes within the generated locators.
Preset system restructured: Now, when creating poses, two presets are available:
ARKit: The main preset used for creating animations with MoCap data.
Extra: A supplementary preset that can be edited to add new poses or adjust existing ones. These poses are fully compatible with the `Scale/Offset` and `Combine Object` features.
Combine Object**: This feature optimizes selected objects, streamlining the export process to `UE5 & Unity`.
The combined object can easily be integrated with our custom rig from YanusSTUDIO. Blendshapes can be edited seamlessly in the YanusFACE application.
Optimization
Settings sections have been updated.
Improved multithreading performance.
Frame processing speed has been enhanced.
YCR files are now stored in a dedicated folder: `Documents/YanusSTUDIO/YanusReTARGET`.
The activation and deactivation process has been revamped to avoid bugs and issues when transferring the license to a new device.
Bug Fixes
Fixed crashes during controller searches and pose setups.
Resolved menu freezing issues caused by intermediate script errors.
Addressed compatibility issues with importing YCR files from older product versions.
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