Bake All Objects
During the automatic generation of BlendShapes, some controllers may not create bakes for certain Main Objects.
🔍 Cause
This occurs when a controller does not influence the mesh of an object, which prevents a bake from being generated during auto-processing.
✅ Recommended Action
Use Bake All Objects to fill in the missing bakes for skipped objects.
Ensures all controllers are properly integrated.
Maintains a complete and consistent BlendShape setup.
🎥 Short Demo
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