Top Menu

The Top Menu is divided into several sections. Each provides tools and functions for managing data, rigs, and project workflow.


πŸ“ File

  • Reset β€” refreshes all scene data and restores default settings.

  • Import β€” imports data or assets into the scene.

    • Open Folder β€” opens the directory where all templates are stored.

    • Refresh β€” updates template data after making changes or adding new ones.

  • Settings β€” opens the settings menu.

  • Exit β€” closes the program.


πŸ›  Modify

  • Bake All Objects β€” forces the generation of bake data and BlendShapes for the selected controller. Useful if some objects were skipped by the algorithm.

  • Corrective Expression β€” creates unique corrective expressions.

  • Attach New Object β€” attaches a new object to the system and adds it to the Bake System.


πŸŽ› Rig Manager

  • YanusSTUDIO RIG β€” our custom rig.

    • Import β€” imports the rig into the scene.

    • Connect β€” connects existing controllers to the rig.

  • Custom Creator β€” create, edit, and connect custom controllers to BlendShapes.

  • Batch Creator β€” automatically generates a rig for the selected object based on its BlendShape history.

  • Optimize β€” merges multiple rigs into one, simplifying sculpting and workflow.


❓ Help

  • About β€” opens a window with program details: description, version, and contact info.

  • License β€” activate your license and confirm product usage rights.

  • Tutorial β€” access training materials to quickly get started with the software.

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