# Top Menu

The **Top Menu** is divided into several sections. Each provides tools and functions for managing data, rigs, and project workflow.

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### 📁 File

* **Reset** — refreshes all scene data and restores **default settings**.
* **Import** — imports data or assets into the scene.
  * **Open Folder** — opens the directory where all templates are stored.
  * **Refresh** — updates template data after making changes or adding new ones.
* **Settings** — opens the settings menu.
* **Exit** — closes the program.

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### 🛠 Modify

* **Bake All Objects** — forces the generation of bake data and BlendShapes for the selected controller. Useful if some objects were skipped by the algorithm.
* **Corrective Expression** — creates unique corrective expressions.
* **Attach New Object** — attaches a new object to the system and adds it to the **Bake System**.

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### 🎛 Rig Manager

* **YanusSTUDIO RIG** — our custom rig.
  * **Import** — imports the rig into the scene.
  * **Connect** — connects existing controllers to the rig.
* **Custom Creator** — create, edit, and connect custom controllers to BlendShapes.
* **Batch Creator** — automatically generates a rig for the selected object based on its BlendShape history.
* **Optimize** — merges multiple rigs into one, simplifying sculpting and workflow.

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### ❓ Help

* **About** — opens a window with program details: description, version, and contact info.
* **License** — activate your license and confirm product usage rights.
* **Tutorial** — access training materials to quickly get started with the software.
