# Pose Creator

**Important**\
This section is essential for creating poses, which the program will later use to animate the model. The accuracy of pose creation directly affects the quality of the resulting animation.

### Functionality <a href="#functionality" id="functionality"></a>

* **Presets ARKit & Extra**:
  * **ARKit**: Displays pose names along with their indices.
  * **Extra**: Contains additional poses for extended animation capabilities.
* **Selecting a Pose**: When you click on a pose field, it will be selected, and a reference image will appear in the annotation window, showing the specific pose that needs to be saved.
* **Activation/Deactivation Checkbox**: Allows you to manually control which poses will be enabled or disabled during the retargeting process, providing flexibility in animation control.<br>

  <figure><img src="/files/pXOqFUezvL7HuVxtOniv" alt=""><figcaption></figcaption></figure>
* **Tracking Attributes and BlendShapes**: The **Pose Creator** not only tracks **Attributes** but also supports **BlendShapes**, ensuring that your poses capture both controller parameters and detailed facial expressions. This provides enhanced flexibility for creating high-quality animations.

### Correcting and Updating Poses <a href="#correcting-and-updating-poses" id="correcting-and-updating-poses"></a>

If a pose was created incorrectly, you can always update it to ensure that the resulting animation is more accurate.

#### Expanding the Workspace <a href="#expanding-the-workspace" id="expanding-the-workspace"></a>

1. **Select a preset** (ARKit or Extra) and configure additional poses.
2. Use the **checkboxes** to activate new poses.

#### Reducing the Workspace <a href="#reducing-the-workspace" id="reducing-the-workspace"></a>

1. Deactivate unnecessary poses using the **checkboxes**.
2. Save the changes to exclude unwanted animations from the retargeting process.

### Tutorial <a href="#tutorial" id="tutorial"></a>

<figure><img src="/files/JgZzyhFS9ysot5RIpfQO" alt=""><figcaption></figcaption></figure>


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