YanusSTUDIO
WebsiteSupport
  • Overview
    • Welcome
  • YanusLIVE
    • 1. Interface
    • 2. HyperDeck Window
    • 3. Actor Windows
    • 4. Character Windows
    • 5. Values Windows
    • 6. Actor Profile Windows
    • 7. MENU
      • File
        • Settings
          • Network
          • Actor
          • Filter
          • Experimental
          • Character
      • View
      • Tools
      • Help
    • 8. OBS Studio Support
    • 9. Remote Trigger
    • 10. Using the Filter Function
      • Basics of Filters
    • Integration of HyperDeck and YanusLIVE
    • License
    • Summary of Features
  • YanusFACE
    • Settings
    • Top Menu
    • Rig Manager
      • Batch Creator
      • Custom Creator
    • ShortCut Functions
    • Attach New Object
    • BlendShape Generation
      • Split & Mirror
      • Bake All Objects
      • Default Bake Edit
      • Create Modification
      • Corrective Expression
    • Installation
      • License
  • YanusDECK
    • Interface
    • Camera
    • MetaHuman
    • License Activation
    • Connect To PC
  • YanusReTARGET
    • YanusFACE Mode
      • BatchKeyFrame
    • Custom Mode
      • Pose Creator
      • Rig Connection
      • CombineObject
      • NeutralPose Creation
    • Installation
      • License
  • FAQ
    • UE Viewport 비활성화 해제
  • EULA
    • Hardware(YanusCAM) Product Agreement
    • Yanus Software EULA
  • Release Note
    • YanusFACE
    • YanusLIVE
    • YanusReTARGET
  • Setup
    • YanusFACE
    • YanusLIVE
    • YanusReTARGET
Powered by GitBook
On this page
  • Functionality
  • Correcting and Updating Poses
  • Tutorial
  1. YanusReTARGET
  2. Custom Mode

Pose Creator

Last updated 6 months ago

Important This section is essential for creating poses, which the program will later use to animate the model. The accuracy of pose creation directly affects the quality of the resulting animation.

Functionality

  • Presets ARKit & Extra:

    • ARKit: Displays pose names along with their indices.

    • Extra: Contains additional poses for extended animation capabilities.

  • Selecting a Pose: When you click on a pose field, it will be selected, and a reference image will appear in the annotation window, showing the specific pose that needs to be saved.

  • Activation/Deactivation Checkbox: Allows you to manually control which poses will be enabled or disabled during the retargeting process, providing flexibility in animation control.

  • Tracking Attributes and BlendShapes: The Pose Creator not only tracks Attributes but also supports BlendShapes, ensuring that your poses capture both controller parameters and detailed facial expressions. This provides enhanced flexibility for creating high-quality animations.

Correcting and Updating Poses

If a pose was created incorrectly, you can always update it to ensure that the resulting animation is more accurate.

Expanding the Workspace

  1. Select a preset (ARKit or Extra) and configure additional poses.

  2. Use the checkboxes to activate new poses.

Reducing the Workspace

  1. Deactivate unnecessary poses using the checkboxes.

  2. Save the changes to exclude unwanted animations from the retargeting process.

Tutorial